class ComboDurability extends Combo;

function StartEffect(xPawn P)
{
    tfpri(p.Controller.PlayerReplicationInfo).combx[1]=2;
    tfpri(p.Controller.PlayerReplicationInfo).updateabilities();
}

function StopEffect(xPawn P)
{
    tfpri(p.Controller.PlayerReplicationInfo).combx[1]=1;
    tfpri(p.Controller.PlayerReplicationInfo).updateabilities();
}

defaultproperties
{
     ExecMessage="Durability!"
     ComboAnnouncement=Sound'TFMedia.Combos.TFDurability'
     keys(0)=2
     keys(1)=2
     keys(2)=2
     keys(3)=2
}
